SerratedGames

Indie game company

Serrated Games

Games that cut deep.

We're an indie game company making small, sharp games with retro hearts: tight mechanics, pixel art, and moments that leave a mark.

Early Access

Seeing Double

One platformer, two realities, played at the same time.

A retro-style precision platformer where you control Pitter and Patter simultaneously, jumping, dashing and climbing through two parallel realities on a split screen. Supports co-op through Steam Remote Play.

  • Precision platformer
  • Pixel art
  • Co-op

Out now

Incantdown

Climb the tower before your moves count down to zero.

A puzzle-platformer made for GMTK Game Jam 2026. You are a plucky mage climbing a ruined tower with a limited number of jumps and spells. Burn brambles with fire, freeze water with ice, and raise rock to forge a path upwards.

  • Puzzle
  • Platformer
  • Pixel art

Daily word game

Jumpscaredle

Our daily word game with a nasty streak. Guess the five-letter word in six tries, and try not to think about the 1-in-1,000 chance that your next keystroke sets off a jumpscare.

Play Jumpscaredle(opens in a new tab)

Lead Developer

Dirk

Dirk is the lead developer at Serrated Games, with four years of indie game development behind the keyboard. Right now, Dirk is heads-down on Seeing Double.

Class
Lead Developer
Exp
4 years of indie dev
Current quest
Seeing Double